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If not for the Dragonborn, the people of Skyrim would have likely died several times, and yet, no matter what the player achieves, no one really talks about it once it's been done. The possibilities are endless, but the game is far from perfect. The Dragonborn can build homesteads and, get married, adopt children and farm their land for valuable herbs and food items. Players can design their backstory-less character however they want, dabbling in magic, stealth and might, or choosing one solid path and following it all the way to the top of its skill tree before resetting one's skills and following another path entirely. Becoming the Dragonborn and setting out to save Tamriel from an ancient black dragon named Alduin who'd love to eat the world may be the main quest, but there are so many other things to do that a player could wander around Skyrim for ages fighting dragons, exploring dungeons, fighting in a civil war, joining factions and helping little old ladies who lose their goats.
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Its task structure provides endless opportunities, and when combined with the game's thriving community of mod creators, there is enough material to entertain players for decades to come. Nearly 10 years and multiple re-releases across numerous platforms, and Skyrim still manages to keep players enthralled.
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